HERO: Iron Horizon Full-Body Grinder
Crossfit
1h
Session Objective (single focus)
Long-duration mixed-modal stamina (aerobic power + muscular endurance) at sustainable hard pace. Goal is steady output with controlled transitions; no redlining early.
Warm-up (12–15 min)
1) Easy engine (5 min)
- 2 min easy row
- 2 min easy SkiErg
- 1 min easy Assault Bike
2) Dynamic prep (2 rounds, ~5–6 min)
- 10 air squats + 10 alternating reverse lunges
- 10 scap pull-ups + 10 band pull-aparts
- 8 push-ups (strict)
- 20 single-unders (or 30 sec easy)
3) Specific build (2–3 min)
- 3 x 10 sec fast row (not all-out) w/ 20 sec easy between
- Then: 5 light wall balls + 5 light DB push press to feel rhythm
Main Block — HERO / Long WOD (40 min cap)
“IRON HORIZON” — Partner WOD (IGYG)
- 40-minute alternating work: Partner A completes one full round while Partner B rests, then switch. Continue alternating rounds until time.
- Score: Total rounds + reps completed by the team.
1 Round (performed by one partner)
- Row – 500 m
- Wall Ball – 30 reps (9/6 kg)
- Pull-ups – 15 reps (kipping allowed)
- Dumbbell Thrusters – 20 reps (2x 22.5/15 kg)
- Box Jump Overs – 20 reps (24/20 in ≈ 60/50 cm)
- Assault Bike – 20/15 calories
Pacing guidance:
- Target each round at 7–10 minutes with smooth transitions.
- Keep row and bike at ~80–85% effort (hard but repeatable).
- Break wall balls and pull-ups early (e.g., 15/15, 8/7) to avoid blow-ups.
Finisher (6–8 min)
Battle Rope Density Finisher (team, shared work)
- 6 minutes alternating every 30 seconds:
- Partner A: Battle ropes (power waves)
- Partner B: Forearm plank on mat
- Switch every 30 sec for the full 6 min.
Intent: Upper-body stamina + trunk integrity without heavy spinal loading after the long WOD.
Cool-down (optional if time, 2–3 min)
- Easy walk + nasal breathing
- Lat/pec stretch + couch stretch
- Rowing: knee/hip extension endurance (Quadriceps, Gluteus maximus) + trunk bracing
- Wall ball: squat + throw (Quadriceps, Gluteus maximus, Deltoids) + core
- Pull-up: vertical pull (Latissimus dorsi, Biceps brachii) + scapular control (Lower trapezius)
- DB thruster: front squat + overhead press (Quadriceps, Gluteus maximus, Deltoids, Triceps brachii)
- Box jump over: plyometric leg power/endurance (Gastrocnemius, Quadriceps) + coordination
- Assault bike: full-body cyclical endurance (Quadriceps, Gluteus maximus, Deltoids)
- Battle ropes + plank: shoulder/arm stamina (Deltoids, Triceps) + anti-extension core (Rectus abdominis)
WOD Evaluation
35
90
80
Muscle Groups Worked
Quadriceps
Gluteus maximus
Deltoids
Latissimus dorsi
Triceps brachii
Exercises in this wod
RowWall BallPull-upDumbbell ThrusterBox Jump OverAssault BikeBattle RopesForearm Plank
Material
Concept2 RowerWall ballsPull-up barDumbbellsPlyometric boxAssault BikeBattle ropesResistance bandsMats
Technical Explanation
Global safety & intent
- This is a long stamina session: avoid early redline. Maintain quality movement and repeatable pace.
- Prioritize efficient transitions and planned breaks.
Row (500 m)
- Strong leg drive first, then hips, then arms; reverse on return.
- Keep stroke rate controlled (approx. 24–30 spm) to stay sustainable.
Wall Ball (30)
- Full depth squat with neutral spine; drive through heels.
- Use the legs to launch the ball; keep elbows under the ball and avoid excessive lumbar extension.
Pull-ups (15)
- Start from a stable shoulder (active hang). Chin clearly over bar.
- If kipping: keep a tight hollow/arch; stop if shoulders lose control.
DB Thrusters (20)
- Front rack the DBs at shoulders; elbows slightly forward.
- Squat with knees tracking toes; drive up and finish with locked-out arms overhead.
- Avoid pressing early (no "good-morning" pattern) and avoid overextending the low back at lockout.
Box Jump Overs (20)
- Jump with soft landing; step down if needed to protect Achilles/knees.
- Stay aware of fatigue: if jump height/landing quality degrades, switch to step-over.
Assault Bike (20/15 cal)
- Smooth push/pull; keep shoulders relaxed.
- Aim for consistent RPM rather than sprinting.
Battle ropes + plank finisher
- Ropes: neutral spine, ribs down, generate power from hips/arms without shrugging.
- Plank: glutes tight, elbows under shoulders, no sagging or piking.
Adaptations
Beginner (keep long aerobic stimulus)
- Reduce round density and skill demands:
- Row 400 m
- Wall Ball 20 (6/4 kg)
- Pull-ups 10 → ring rows or banded pull-ups
- DB Thrusters 14 (2x 12.5/7.5 kg)
- Box step-overs 16 (50/40 cm)
- Bike 15/12 cal
- Work/rest still IGYG; aim for 8–12 min per round.
Intermediate
- Slightly reduced volume or load:
- Row 500 m
- Wall Ball 25 (9/6 kg)
- Pull-ups 12 (banded if needed)
- DB Thrusters 16 (2x 17.5/12.5 kg)
- Box jump overs 16 (60/50 cm) or step-over
- Bike 18/14 cal
Advanced (as prescribed)
- Keep loads and reps as written.
- Optional intensity constraint: maintain a pace where you can repeat within ~10% time each round.
Finisher scaling
- Ropes: reduce amplitude or switch to alternating waves.
- Plank: from knees or shorten interval to 20s work / 10s rest if form breaks.